Anyone affiliated with NETC in any way (Faculty, Staff, Current Student, Dual-Enrollment Student, or Alumni) are eligible to participate in Intramurals. For more information about participating in Intramurals, please fill out our interest form.
TRADITIONAL STUDENTS
DUAL ENROLLMENT STUDENTS
Northeastern Technical College (NETC) competes in organized competitive multiplayer video game competitions: Esports. NETC is an official varsity program, sanctioned by the college, and the National Junior College Athletic Association (NJCAA). Students are recruited from in-state, out-of-state, worldwide, and current students. Students in the program compete through a variety of games across North America.
Players and teams of all levels and skills compete in the NETC program. The program allows for player growth and skill development while promoting opportunity among all.
VISIT OUR TWITCH CHANNEL FOR LIVE GAME FEEDS: https://www.twitch.tv/netcesports
Esports can be defined as a form of sports where the primary aspects of the sport are facilitated by video games; the input of players and teams as well as the output of the Esports system are mediated by human-computer interfaces. Most commonly Esports take the form of organized multiplayer video game competitions, particularly between professional players. The most common video game genres associated with Esports are real-time strategy, fighting, first-person shooter (FPS), and multiplayer online battle arena (MOBA). Tournaments such as The International, the League of Legends World Championship, the Battle.net World Championship Series, the Evolution Championship Series and the Intel Extreme Masters, provide both live broadcasts of the competition, and prize money and salaries to competitors.
Although organized online and offline competitions have long been a part of video game culture, participation and spectatorship of such events have seen a large surge in popularity from the late 2000s and early 2010s. While competitions around 2000 were largely between amateurs, the proliferation of professional competitions and growing viewership now supports a significant number of professional players and teams and many video game developers now build features into their games designed to facilitate such competition.
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